Wolvic Chromium 1.0 Released
Hello, and welcome to a major milestone: the 1.0 version of our Chromium-backed Wolvic is now available! This release brings the Chromium variant much closer to parity with Gecko Wolvic v1.7 feature set. Among other things, this means Chromium Wolvic now supports navigation via eye tracking. Paired with the hand-tracking support that was already present, you can now look at what you want to activate and make a pinch gesture to do so.
This is still in its early implementation, so there may be oddities and glitches. If you encounter them, please let us know using the feedback feature built into Wolvic! We plan to make eye tracking better and better, and knowing what goes awry is a big part of that.
Note: If you try out eye tracking, as we hope you will, remember that it requires good eye-tracking calibration for best results. If you feel like the tracking is off, please use your device’s calibration routines to make sure you have good tracking. If you do that and the tracking target is still off in Wolvic, we definitely want to know.
We’ve also refined window sizing and placement, both “fullscreen” and otherwise. Along with that, we brought back the address bar for all windows, which includes media controls if the window is showing playable media.
If you ran into problems with setting the 3D environment before v1.0, we’ve addressed a glitch and added 18 new environments. All of them are available through Wolvic’s Settings > Environment dialog, where any new additions to the Wolvic 3D Environments GitHub repository are available for download. Here are just a few!
Beyond all that, we’ve made a lot of stability fixes, added some OpenXR features, and brought support up to the latest OS versions. We enabled password autocompletion in private browsing sessions. There are also some device-specific fixes in this release, which you can read about in the Notes, below.
Those are the highlights for this milestone, but as always, there are still more changes and updates listed in the notes below. If you’ve found a new problem or have another issue, please send us your feedback or, if you prefer, file an issue on GitHub. Thanks, and we really hope you enjoy Wolvic Chromium 1.0!
Highlights
- Eye tracking for navigation
- Fullscreen windows enhancements
- Title bar widget
- Stability fixes
- Support for newest OS
- Added 18 new environments
Notes
UI
- Eye tracking support for navigation
- Improve fullscreen windows resizing
- Enhanced calculation of fullscreen initial size
- Bring back the title bar widget
- Enable password autocomplete in private browsing sessions
- Forward haptic feedback to the correct controller
- Fix crashes when voice recogniser could not be properly initialised
- Added 18 new environments
Chromium
- Fix text input fields not getting keyboard focus
- Prevent a crash when downloading files
- Disable Gecko-only features in the UI
- Added support for matterport.com
OpenXR
- Always use hand interaction profile if available
- Fix a regression when emulating a controller in WebXR
- Do not process button states when not ready
- Enable
XR_EXT_view_configuration_depth_range
to improve near/far clipping
Library/Infra upgrades
- Bump
com.android.tools:r8
from 8.3.37 to 8.5.35 - Bump
androidx.fragment:fragment
from 1.7.1 to 1.8.2 - Bump
gradle/actions
from 3 to 4
Device Specific Features
Magic Leap 2
- Added a workaround for a hand interaction bug in OpenXR runtime
Vision Glass
- Drastically improve phone controller accuracy and precision
- Show legal terms in phone UI
- Voice button can now be used for search and text input
Meta Quest 2/3/Pro
- Support for the upcoming v69 OS version
Pico 4/4E
- Added support for PicoOS 5.11.1
- Use
XR_BD_controller_interaction
if available - Use a different Android property to get the OS version
- Disable
XR_EXT_hand_interaction
extension as it’s buggy